OTP ? = On To Petersburg ?
Pour faire suite à ton intervention, et pour reprendre un peu le style de Ken Lee avec ses transparents, j'imagine que tu connais bien l'étude des stratégies de l'Union qu'avait fait Ed Beach sur le site WargameReplays ? il étudiait chaque site de débarquement notamment et ses suites sur le plan, etc...
je mets l'intro ici pour ceux qui ne connaissent pas et pour traduire rapidement, Ed Beach donnent des conseils sur la stratégie nordiste car c'est plus dur à jouer que le sudiste, et qu'il faudrait un handicap pour équilibrer le jeu. Bien sur il y aurat plein de contre-stratégies à développer pour le sudiste mais qu'il laisse à tout contributeur potentiel sur la stratégie sudiste le soin de le contacter (à l'époque).
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As mentioned in my On to Richmond! designer's notes, it is quite difficult to win the Peninsula Campaign scenario
as the Union player -- especially the first few times you play that Advanced Game scenario. I suggested a
handicap of 30 to 50 Victory Points for a novice Union player in the Designer's Notes (p.26 of the Advanced
Game Rules). There is, however, one alternative that I think should help, namely: read this article! For herein I
plan to reveal the wisdom gained in my numerous playings of this campaign game. Once the Union player absorbs
the lessons I learned through painful trial-and-error, he should have at least an even chance of prevailing in this
campaign.
Advice on Union strategy is divided into the following five sections:
Overall Objectives
Invasion Site Selection
Phases of the Campaign
Peripheral Theaters
Operational Details
I do need to admit that I have so far concentrated the bulk of my efforts on developing Union strategies in this
game, to some extent ignoring some of the options available to the Confederate player. I am hoping that the
release of this article will help tilt the scales toward the Union player, effectively balancing the scenario. I then
hope players will work to devise some interesting Confederate counterstrategies to foil these Union plans. That's
what I've found most interesting about this campaign game -- there are still many strategies on both sides I have
not yet been able to explore despite repeated playtesting. Please let me know how your games come out. Send me
email or post a message to our mailing list. There are so many strategic options available to both sides that I would
love to hear if I have missed a winning approach
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"Si vous n’êtes pas vigilants, les médias arriveront à vous faire détester les gens opprimés et aimer ceux qui les oppriment." – Malcolm X